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            Estimating the volume of a convex body is a central problem in convex geometry and can be viewed as a continuous version of counting. We present a quantum algorithm that estimates the volume of ann-dimensional convex body within multiplicative error ε usingÕ(n3+ n2.5/ε) queries to a membership oracle andÕ(n5+n4.5/ε)additional arithmetic operations. For comparison, the best known classical algorithm usesÕ(n3.5+n3/ε2)queries andÕ(n5.5+n5/ε2)additional arithmetic operations. To the best of our knowledge, this is the first quantum speedup for volume estimation. Our algorithm is based on a refined framework for speeding up simulated annealing algorithms that might be of independent interest. This framework applies in the setting of “Chebyshev cooling,” where the solution is expressed as a telescoping product of ratios, each having bounded variance. We develop several novel techniques when implementing our framework, including a theory of continuous-space quantum walks with rigorous bounds on discretization error. To complement our quantum algorithms, we also prove that volume estimation requiresΩ (√ n+1/ε)quantum membership queries, which rules out the possibility of exponential quantum speedup innand shows optimality of our algorithm in 1/ε up to poly-logarithmic factors.more » « less
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            Quantum simulation is a prominent application of quantum computers. While there is extensive previous work on simulating finite-dimensional systems, less is known about quantum algorithms for real-space dynamics. We conduct a systematic study of such algorithms. In particular, we show that the dynamics of a d -dimensional Schrödinger equation with η particles can be simulated with gate complexity O ~ ( η d F poly ( log  ( g ′ / ϵ ) ) ) , where ϵ is the discretization error, g ′ controls the higher-order derivatives of the wave function, and F measures the time-integrated strength of the potential. Compared to the best previous results, this exponentially improves the dependence on ϵ and g ′ from poly ( g ′ / ϵ ) to poly ( log  ( g ′ / ϵ ) ) and polynomially improves the dependence on T and d , while maintaining best known performance with respect to η . For the case of Coulomb interactions, we give an algorithm using η 3 ( d + η ) T poly ( log  ( η d T g ′ / ( Δ ϵ ) ) ) / Δ one- and two-qubit gates, and another using η 3 ( 4 d ) d / 2 T poly ( log  ( η d T g ′ / ( Δ ϵ ) ) ) / Δ one- and two-qubit gates and QRAM operations, where T is the evolution time and the parameter Δ regulates the unbounded Coulomb interaction. We give applications to several computational problems, including faster real-space simulation of quantum chemistry, rigorous analysis of discretization error for simulation of a uniform electron gas, and a quadratic improvement to a quantum algorithm for escaping saddle points in nonconvex optimization.more » « less
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            We present an algorithmic framework for quantum-inspired classical algorithms on close-to-low-rank matrices, generalizing the series of results started by Tang’s breakthrough quantum-inspired algorithm for recommendation systems [STOC’19]. Motivated by quantum linear algebra algorithms and the quantum singular value transformation (SVT) framework of Gilyén et al. [STOC’19], we develop classical algorithms for SVT that run in time independent of input dimension, under suitable quantum-inspired sampling assumptions. Our results give compelling evidence that in the corresponding QRAM data structure input model, quantum SVT does not yield exponential quantum speedups. Since the quantum SVT framework generalizes essentially all known techniques for quantum linear algebra, our results, combined with sampling lemmas from previous work, suffice to generalize all prior results about dequantizing quantum machine learning algorithms. In particular, our classical SVT framework recovers and often improves the dequantization results on recommendation systems, principal component analysis, supervised clustering, support vector machines, low-rank regression, and semidefinite program solving. We also give additional dequantization results on low-rank Hamiltonian simulation and discriminant analysis. Our improvements come from identifying the key feature of the quantum-inspired input model that is at the core of all prior quantum-inspired results: ℓ2-norm sampling can approximate matrix products in time independent of their dimension. We reduce all our main results to this fact, making our exposition concise, self-contained, and intuitive.more » « less
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            null (Ed.)We initiate the study of quantum algorithms for escaping from saddle points with provable guarantee. Given a function f : R n → R , our quantum algorithm outputs an ϵ -approximate second-order stationary point using O ~ ( log 2  ( n ) / ϵ 1.75 ) queries to the quantum evaluation oracle (i.e., the zeroth-order oracle). Compared to the classical state-of-the-art algorithm by Jin et al. with O ~ ( log 6  ( n ) / ϵ 1.75 ) queries to the gradient oracle (i.e., the first-order oracle), our quantum algorithm is polynomially better in terms of log  n and matches its complexity in terms of 1 / ϵ . Technically, our main contribution is the idea of replacing the classical perturbations in gradient descent methods by simulating quantum wave equations, which constitutes the improvement in the quantum query complexity with log  n factors for escaping from saddle points. We also show how to use a quantum gradient computation algorithm due to Jordan to replace the classical gradient queries by quantum evaluation queries with the same complexity. Finally, we also perform numerical experiments that support our theoretical findings.more » « less
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            null (Ed.)We investigate sublinear classical and quantum algorithms for matrix games, a fundamental problem in optimization and machine learning, with provable guarantees. Given a matrix, sublinear algorithms for the matrix game were previously known only for two special cases: (1) the maximizing vectors live in the L1-norm unit ball, and (2) the minimizing vectors live in either the L1- or the L2-norm unit ball. We give a sublinear classical algorithm that can interpolate smoothly between these two cases: for any fixed q between 1 and 2, we solve, within some additive error, matrix games where the minimizing vectors are in an Lq-norm unit ball. We also provide a corresponding sublinear quantum algorithm that solves the same task with a quadratic improvement in dimensions of the maximizing and minimizing vectors. Both our classical and quantum algorithms are optimal in the dimension parameters up to poly-logarithmic factors. Finally, we propose sublinear classical and quantum algorithms for the approximate Carathéodory problem and the Lq-margin support vector machines as applications.more » « less
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            While recent work suggests that quantum computers can speed up the solution of semidefinite programs, little is known about the quantum complexity of more general convex optimization. We present a quantum algorithm that can optimize a convex function over an n -dimensional convex body using O ~ ( n ) queries to oracles that evaluate the objective function and determine membership in the convex body. This represents a quadratic improvement over the best-known classical algorithm. We also study limitations on the power of quantum computers for general convex optimization, showing that it requires Ω ~ ( n ) evaluation queries and Ω ( n ) membership queries.more » « less
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            The study of quantum generative models is well-motivated, not only because of its importance in quantum machine learning and quantum chemistry but also because of the perspective of its implementation on near-term quantum machines. Inspired by previous studies on the adversarial training of classical and quantum generative models, we propose the first design of quantum Wasserstein Generative Adversarial Networks (WGANs), which has been shown to improve the robustness and the scalability of the adversarial training of quantum generative models even on noisy quantum hardware. Specifically, we propose a definition of the Wasserstein semimetric between quantum data, which inherits a few key theoretical merits of its classical counterpart. We also demonstrate how to turn the quantum Wasserstein semimetric into a concrete design of quantum WGANs that can be efficiently implemented on quantum machines. Our numerical study, via classical simulation of quantum systems, shows the more robust and scalable numerical performance of our quantum WGANs over other quantum GAN proposals. As a surprising application, our quantum WGAN has been used to generate a 3-qubit quantum circuit of ~50 gates that well approximates a 3-qubit 1-d Hamiltonian simulation circuit that requires over 10k gates using standard techniques.more » « less
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            Estimation of Shannon and Rényi entropies of unknown discrete distributions is a fundamental problem in statistical property testing. In this paper, we give the first quantum algorithms for estimating α-Rényi entropies (Shannon entropy being 1-Rényi entropy). In particular, we demonstrate a quadratic quantum speedup for Shannon entropy estimation and a generic quantum speedup for α-Rényi entropy estimation for all α ≥ 0, including tight bounds for the Shannon entropy, the Hartley entropy (α = 0), and the collision entropy (α = 2). We also provide quantum upper bounds for estimating min-entropy (α = +∞) as well as the Kullback-Leibler divergence. We complement our results with quantum lower bounds on α- Rényi entropy estimation for all α ≥ 0. Our approach is inspired by the pioneering work of Bravyi, Harrow, and Hassidim (BHH) [1], however, with many new technical ingredients: (1) we improve the error dependence of the BHH framework by a fine-tuned error analysis together with Montanaro’s approach to estimating the expected output of quantum subroutines [2] for α = 0, 1; (2) we develop a procedure, similar to cooling schedules in simulated annealing, for general α ≥ 0; (3) in the cases of integer α ≥ 2 and α = +∞, we reduce the entropy estimation problem to the α-distinctness and the ⌈log n⌉-distinctness problems, respectively.more » « less
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            We investigate quantum algorithms for classification, a fundamental problem in machine learning, with provable guarantees. Given n d-dimensional data points, the state-of-the-art (and optimal) classical algorithm for training classifiers with constant margin by Clarkson et al. runs in Õ (n+d), which is also optimal in its input/output model. We design sublinear quantum algorithms for the same task running in Õ (\sqrt{n}+\sqrt{d}), a quadratic improvement in both n and d. Moreover, our algorithms use the standard quantization of the classical input and generate the same classical output, suggesting minimal overheads when used as subroutines for end-to-end applications. We also demonstrate a tight lower bound (up to poly-log factors) and discuss the possibility of implementation on near-term quantum machines.more » « less
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